LONDON, UK - February 29, 2012 - Aqsis Team, the developers of professional open source rendering software, announced today the immediate release of Aqsis Renderer 1.8.0; its leading cross-platform 3D rendering solution adhering to the RenderMan standard.
This is the accumulative effort of many developers and community members around the world, resulting in an even more competitive solution.
Global illumination and software integration have been the primary focus for this release, with improvements including:
- Point-based global illumination, providing bake3d(), indirectdiffuse(), occlusion() and texture3d() shadeop support.
- Partio library integration, providing Houdini, Maya and PRMan compatible pointcloud support.
- New pointcloud viewer application (ptview).
- Qt library integration, providing native 64-bit support on all recommended platforms.
- BSD licensing for all new code.
In addition, key feature enhancements have been made with improvements including:
- Memory optimisations.
- PNG read/write support.
- Updated SLO interface, matching other renderer APIs.
- Improved RIB parser, including precise syntax error reporting.
- Reinstate command line support for frame selection using -frames and -framelist.
- MinGW support.
Further information regarding the changes in this release can be found within the release notes distributed with the software.
Aqsis Renderer 1.8.0 is freely available to download from the Aqsis website, with installers for Windows, Linux and OS X: